Category Archives: Music

Lego Ableton Push Stand

Here’s a little fun my son Romeo and I had during school holidays: A Lego stand for Ableton push. Inspired by the awesome Lego DJ Booth recently posted here. Our brick collection’s a bit more limited tough.

Amazingly, the Push perfectly fits into the Lego raster. Coincidence, Ableton engineers / designers?

Next step, make it height adjustable, etc. – and – use it!

Lego Push Lego Push Lego Push

RMX Tempo Adjust (Max for Live Utility)

I quickly coded a small utility for Ableton Live that allows mapping of controller buttons / keyboard keys to increment / decrement tempo. There are other ways to achieve this (e.g. https://www.ableton.com/en/articles/tempo-mapping-buttons/), however for those with M4L this seems easier and more flexible. It’s obviously not very generic, but can easily be modified to increment / decrement other live parameters in a similar way. Just drop it on an empty MIDI track and map the two buttons.

Download it for free here: http://www.maxforlive.com/library/device/2986/rmx-tempo-adjust

robot_mixeur

‘robot_mixeur’ is my alter ego when performing as visualist and DJ. As a DJ, I usually mix elements from minimal techno, tech house and techno into driving soundscapes and pushing beats. As a visualist (or VJ), I am using the self-coded software Soundium/Decklight as performance environment for live video editing and 3D content generation. Continue reading

The Exploding, Plastic and Inevitable @ Zouk’s Velvet Underground

Save the date for the night: The EPI is coming to Singapore, and which space would be a better match than Velvet Underground? My friends Tom Kuo (Toronto), Steve Gibson (Vancouver / Edinburgh), Dyz (Singapore), Marcellus & Sho-B (Zurich) and I will be spinning and flickering all night…

Virtual VJ

Steve Gibson and Stefan Müller Arisona, since 2011

Virtual VJ takes the concept of Virtual DJ one step further and unites the role of the DJ and VJ into one interface: 3D space. The concept of Virtual VJ is to allow two or more users to control different aspects of the sound and video environment with their movements. One tracker is set to trigger sound and video and the other is set to manipulate the sound and video initiated by the first tracker. The focus of the media integration is on the development of observable connections between the audio and video mediums in order to assist the users with ease of interaction. Continue reading

Corebounce & Scheinwerfer

Pascal Müller, Stefan Müller Arisona, Simon Schubiger, Matthias Specht, since 2001

Corebounce is a collective of artists and scientists with the common goal of mediating between arts, science, and technology. We maintain a number of new media projects and our own multimedia software research platform, Soundium. We are organised as a non-profit association and collaborate with a number of partners from education, in particular with ETH Zürich, and industry. Continue reading