Category Archives: Digital Art

The Exploding, Plastic and Inevitable Redux

Stefan Müller Arisona and Steve Gibson, since 2006

EPI Redux is re-imagining of the psychedelic classic The Exploding Plastic Inevitable, created by Andy Warhol with the Velvet Underground in the late 1960s. Rather than literally interpreting the original Warhol event, EPI Redux seeks to update psychedelia for the new millennium. Using an excess of technology the project immerses viewers in an overload of the senses and in a Gesamtkunstwerk where sound, vision, space and time coincide. Continue reading

ETH Zurich’s Digital Art Weeks

I am co-founder and scientific director of ETH Zurich’s Digital Art Weeks. The Digital Art Weeks, an annually recurring festival, are concerned with the application of digital technology in the arts. Consisting of a symposium, workshops and performances, the program offers insight into current research and innovations in art and technology as well as illustrating resulting synergies in a series of performances, making artists aware of impulses in technology and scientists aware of the possibilities of the application of technology in the arts. In 2008 and 2010, a very successful version of Digital Art Weeks took place in Shanghai and Xi’an, China, and currently DAW’13 (early 2013) in Singapore is preparation… Continue reading

Book: Transdisciplinary Digital Art

Edited by Randy Adams, Steve Gibson, Stefan Müller Arisona, 2008

This volume collects selected papers from the past two instances of Digital Art Weeks (Zurich, Switzerland) and Interactive Futures (Victoria, BC, Canada), two parallel festivals of digital media art. The work represented in Transdisciplinary Digital Art is a confirmation of the vitality and breadth of the digital arts. Collecting essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview of the on-going strength of scientific, philosophical, aesthetic and artistic research that makes digital art perhaps the defining medium of the 21st Century. Continue reading

The Digital Marionette

The interactive installation Digital Marionette impressively shows the audience the look and feel of a puppet in the multimedia era: The nicely dressed wooden marionette is replaced by a Lara Croft – like character; the traditional strings attached to puppet control handles emerge into a network of computer cables. The installation is currently exhibited at the Ars Electronica Center in Linz. Continue reading

In 15 Minutes Everybody Will Be Famous

I recently (2012) stepped across this submission again, and was surprised and also feeling a bit depressed that we never fully realised this piece at that time – this was before facebook & co took off, see “the next hype” box in the picture below. Anyway, the concept is still here, and I believe the assertion is still valid. Continue reading

Surréance – A River and Five Bridges

Corebounce, in collaboration with Art Clay and Anne Faulborn, 2005

This radical, eye-and earblasting performance was realised in collaboration with Art Clay (Composition) and Anne Faulborn (Cembalo). Art Clay’s composition “A River and Five Bridges” is an electronic adaptation of André Bretons “Barrières” and asserts the affinity of rational and irrational. Continue reading

The Pianist’s Brainwaves

Guerino Mazzola & Corebounce, 2002

Free jazz improvisation by Guerino Mazzola over a motif of Modest Mussorgsky’s “Pictures at an Exhibition” accompanied by an expressive live visuals interpretation. Instead of using DSP music analysis, the piece employed real-time EEG (Electroencephalogram) to sense and analyse Mazzola’s brainwaves. The retrieved parameters were then mapped to for spatial distributions and movements of geometric shapes and to different color modulations. Continue reading